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Devlog
LUUN.0.226 Update: Tree and Stone Harvesting
February 09, 2023
by
countsie
This update adds rudimentary stone and wood harvesting, along with some more bug fixes. Patch notes (r367 - r374): Bug fix: Fixed dropped pack not initializing correctly. Bug fix: Fixed pickup items n...
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LUUN.0.223 Update: More Inventory cleanup and bug fixes
February 02, 2023
by
countsie
Another bug fix and Quality of Life update adding Shift-click to move item stacks between inventories along with some bug fixes. Patch notes (r364 - r366): Shift-click to move item stack between inven...
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LUUN.0.220 Update: Tool and Inventory cleanup and bug fixes
February 01, 2023
by
countsie
This is another quick bug fix update, adding in work I'm doing currently tightening up the inventory and UI. Patch notes (r361 - r363): Added tool swapping. Fixed issue with inventory size glitch. Inv...
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Video Devlog available showing latest progress on my Crafting Survival Game.
January 30, 2023
by
countsie
I've uploaded a video devlog of LUUN, outlining plans, current progress, future updates and more. Please check it out to learn more about the game! Download and check out the free LUUN Demo: https://c...
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LUUN.0.219 Update: Save system and spawning bug fixes
January 28, 2023
by
countsie
This is a quick bug fix update, along with some UI sounds Patch notes (r357 - r360): Fixed bug with SaveGame nulling out equipment, inventory and building components Fixed bug with attached child comp...
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LUUN.0.216 Update: Tool equipping/swapping cleanup and animation work
January 25, 2023
by
countsie
Patch notes (r352 - r356): Interaction distance now changes if player is in first or third person view mode Adding new animation slot handling for upper body animations to allow tool/weapon use while...
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LUUN.0.215 Update: Animation work and Error UI Updates
January 23, 2023
by
countsie
Currently I am working on migrating animation work over from Blender into unreal, so I can do animation right in the engine. This should make it significantly faster iterating over animations and maki...
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LUUN.0.214 Update: Free Demo Now Available!
January 21, 2023
by
countsie
LUUN is a crafting survival game set in a beautiful world of mysterious islands. Download and check out LUUN for free: https://countsie.itch.io/luun The demo is limited in generated world size, divers...
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LUUN.0.213 Update: Equipment and Tool Save Bugs fixed. Upcoming Demo!
January 20, 2023
by
countsie
Patch notes (r342 - r349): Properly initializing Equipment and Tool selection state on load. Equipment now saves properly, refactored equipment item serialization Reduced drowning penalty. Eyebrows no...
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LUUN.0.207 Update: New Primitive Pack and Improved Tool Management
January 19, 2023
by
countsie
Patch notes (r335 - r341): New and improved sounds for inventory opening, burning inventory opening. New sounds for adding/removing gear/packs/tools. New sounds for knowledge learned. Tool slots now s...
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Reworking primitive backpack art
January 18, 2023
by
countsie
Currently working on new primitive backpack artwork to replace the old prototype backpacks. The old don't fit the new character and clip through so I started fresh rather than sculpting on the old pro...
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LUUN.0.197 - LUUN.0.205 Torch, Crafting, and UI Improvements
January 17, 2023
by
countsie
Here are the patch notes on updates LUUN.0.197 - LUUN.0.205: Improvements to Inventory and Equipment panel UI Sounds added for Tool adding and stowing. Sounds added for crafting panel recipe book page...
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LUUN is now Public Early Access!
January 12, 2023
by
countsie
Introducing LUUN, a new crafting survival game based in a beautiful world of mysterious islands. Initially, LUUN is an exploration experience: Start by generating and spawning into a large ocean world...
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Hello LUUN! *Latest Features*
January 06, 2023
by
countsie
Hello! In this initial devlog I will go over a few things to get you oriented on the current status of the game. I will talk about the current feature set, the missing features, known bugs, and upcomi...
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